Documentation

Pooled Audio Event System Docs

Setup guides and reference documentation for the STL Dynamics Pooled Audio Event System.

Pooled Audio Event System

Documentation built for fast setup and deeper reference.

Start with the Quick Start if you want sound playing immediately. Use the Manual when you need the full breakdown of SoundEvents, pooling, loops, distance layers, mixer routing, voice limits, and the API surface.

Recommended reading order

  1. Quick Start — get audio working in a test scene.
  2. Manual — learn the full workflow and tune real project behavior.